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II BSC CS (2022-25 Batch): Sem 3 : Computer Graphics Syllabus

 


II B. Sc., Computer Science (2022 - 25 Batch)

Semester: 3                                                                                 Internal Elective: II

Paper Name: COMPUTER GRAPHICS               Paper Code: 22UCSCE36-2

 

Unit I:

Overview of graphics Systems: Video Display Device – Refresh Cathode-Ray tubes Raster – Scan Displays Random – Scan Displays – Color CRT Monitors –Direct view Storage tubes Flat – Panel Displays Three – Dimensional Viewing Devices. Stereoscopic and Virtual – Reality Systems.

Unit II:

Raster – Scan Systems Video Controller – Random – Scan Systems Video Controller – Random-Scan Systems – Input device – Keyboard Mouse – Trackball and Space ball . Joysticks – Data Glove – Digitizers- Image Scanners – Touch Panels – Light pens. Voice Systems – Hard-Copy Devices – Line Drawing Algorithms DDA Algorithms – Circle generating Algorithm Properties of Ellipses.

Unit III:

Two Dimensional Geometric Transformation: Basic Transformations - Translation – Rotation – Scaling – Matrix Representations and Homogeneous Coordinates – Other Transformations Reflections Two Dimensional Viewing : Windows to view point coordinate Transformations – Clipping Operations – Point Clipping – Line Clipping – Curve Clipping – Text Clipping – Exterior Clipping.

 

Unit IV:

Three Dimensional Concepts: Three Dimensional Display method – Parallel projection – Depth cueing - visible line and surface – Three Dimensional Geometric and modelling Transformations: Translation – Rotation - Scaling – Composite Transformations. Three Dimensional Viewing: Viewing pipeline – Viewing Coordinates – Projections – Parallel Projections – Perspective Projections.

Unit V:

Visible Surface Detection Methods : Classification Visible Surface Detection Algorithms – Back Face Detection – Depth – Buffer Method – A-Buffer Method – Scan line method – Depth sorting method – BSP tree method – Area Subdivision Method.

Text book

1. Donald D. Hearn & M. Pauline Baker “Computer Graphics, C version” 2nd Edition, Pearson Education, New Delhi, 2005.

Reference books

1. S. Harrington “Computer Graphics- A Programming Approach”,

McGraw Hill Publication, New Delhi, 1994.

2. W.M.Newman and RF Sproull, “Principle of Interactive Computer

Graphics”, McGraw Hill Publication, New Delhi, 1995.

3. Zhigang Xiang, Roy A Plastock, “Computer Graphics”, Schaums

Outline, Tata McGraw Hill, 2007.


CLICK HERE TO DOWNLOAD THE SYALLABUS IN PDF


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